在本课中,您将获得必要的技能,以了解软体如何工作并使用动态模拟与彼此交互的基本知识。文章源自cg资源站-https://www.cgzyw.com/24042.html
我们将逐步完成从几何体的创建到Photoshop中的着色的一切。 一切都将完全从头开始,除了原生于Cinema 4D和Photoshop之外,无需要插件。文章源自CG资源站-https://www.cgzyw.com/24042.html
你将会让班级知道如何模拟,光照,纹理,以及如下面那样美丽的抽象有机片。文章源自CG资源站-https://www.cgzyw.com/24042.html
In this class, you'll gain the necessary skillsets to understand the very basics of how soft bodies work and interact with each-other using dynamic simulations.文章源自CG资源站-https://www.cgzyw.com/24042.html
We will go through everything step by step from the creation of geometry all the way to coloring in photoshop. Everything will be completely from scratch requiring 0 plugins besides those native to Cinema 4D and Photoshop.文章源自CG资源站-https://www.cgzyw.com/24042.html
You will leave the class knowing exactly how to simulate, light, texture, and color a beautiful abstrac organic piece like the one below.文章源自CG资源站-https://www.cgzyw.com/24042.html
- 介绍:0:54
- 创建几何:7:45
- 动态/照相机放置:10:03
- 灯光:9:19
- 纹理:14:19
- 相机设置:4:24
- 渲染设置:2:23
- 后期工作(Photoshop):9:21
- 结论:0:35
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