Cinema 4D建模/纹理/灯光/渲染/产品设计基础知识入门C4D教程文章源自cg资源站-https://www.cgzyw.com/30150.html
主要介绍了Cinema 4D的3D建模,纹理,灯光,渲染和产品设计的基础知识。我们将首先使用Cinema 4D中提供的不同建模技术构建各种家具,但是,所有专业级3D应用程序也提供了这些工具的一些变体。最后将安排所有的个人模型来组成一个场景,纹理,光线和渲染。文章源自CG资源站-https://www.cgzyw.com/30150.html
The goal of this class is to introduce students to the fundamentals of 3D modeling, texturing, lighting, rendering and product design. We will begin by building various pieces of furniture using the different modeling techniques available in Cinema 4D, however, all professional level 3D applications offer some variation of these tools as well. In the end each student will arrange all of their individual models to compose one scene, to texture, light, and render.文章源自CG资源站-https://www.cgzyw.com/30150.html
文章源自CG资源站-https://www.cgzyw.com/30150.html文章源自CG资源站-https://www.cgzyw.com/30150.html版权声明:资源来源于互联网收集整理,仅供学习交流,如果喜欢请支持正版。
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