用两个不同的实例讲解 Substance Painter在运载工具模型方面材质的制作,包括参照物,UV,外观,皮革,油漆金属,铬,锈,橡胶,纹理集,掩蔽,贴花,HDRs等一些贴图细节的处理,后期导入到Keyshot进行渲染输出文章源自cg资源站-https://www.cgzyw.com/30991.html
- 00. Preview
- 01. Inspiration and Preparation
- 02. UV's
- 03. Keyshot for LookDev Part 1
- 04. Keyshot for LookDev Part 2
- 05. Maya to Substance Painter
- 06. Car Body Base
- 07. Leather Top
- 08. Painted Metal and Chrome
- 09. Texture Sets Material IDs and Masking
- 10. Materials and Opacity
- 11. Tire
- 12. Detailing Chrome and Radiator
- 13. Detailing Pipes
- 14. Metallic Paint
- 15. Flames
- 16. Substance Painter to Keyshot
- 17. Keyshot Rendering tips Studio Lighting using HDRI Editor
- 18. Keyshot Rendering tips using Backplates
- 19. Keyshot Rendering tips with HDRs
- 20. Rusty Scorpion Overview
- 21. Rusty Scorpion Detailing Part 1
- 22. Rusty Scorpion Detailing Part 2
- 23. Rusty Scorpion Iray Rendering and Wrap Up
大小:3.89 GB 语言:英语文章源自CG资源站-https://www.cgzyw.com/30991.html
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