ZBrush产品设计教程+英文字幕 Lynda – ZBrush Product Prototyping Techniques文章源自cg资源站-https://www.cgzyw.com/32905.html
在ZBrush中快速制作产品模型渲染展示,讲解ZBrush的模型细分、基础多边形物体和布尔运算等,之后在KeyShot中进行灯光和材质渲染文章源自CG资源站-https://www.cgzyw.com/32905.html
This course focuses on a workflow that speeds up the prototyping stage and allows designers to iterate, present variations, and make polished renders. Pablo Muñoz first covers how to work with subdivisions, primitives, and Booleans. Next he explains concepts related to minimal design and how these relate to working with geometry. Then he shows how to work with organic shapes by demonstrating planing, blocking, padding, and polygrouping. He wraps up the course by taking you through the rendering process which includes making adjustments to lighting and materials using KeyShot.文章源自CG资源站-https://www.cgzyw.com/32905.html
文章源自CG资源站-https://www.cgzyw.com/32905.html文章源自CG资源站-https://www.cgzyw.com/32905.html版权声明:资源来源于互联网收集整理,仅供学习交流,如果喜欢请支持正版。
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