首先,我们将对某些地形进行建模,然后进行一些照明和阴影处理,这些工作将在Arnold和Cinema 4D内部进行。 除了将要完全在Cinema 4D内部设计所有这些内容而没有任何第三方插件之外,我们仅将Arnold用于照明和阴影,所以我希望您喜欢这个课程。文章源自cg资源站-https://www.cgzyw.com/36512.html
We are going to start off by modeling some terrain and then get into some lighting and shading which we will be doing everything inside of Arnold and Cinema 4D. We only going to be using Arnold for lighting and shading other than that we are completely going to design all of this inside of Cinema 4D without any third party plugin so I hope you enjoy the class.文章源自CG资源站-https://www.cgzyw.com/36512.html
文章源自CG资源站-https://www.cgzyw.com/36512.html文章源自CG资源站-https://www.cgzyw.com/36512.html版权声明:资源来源于互联网收集整理,仅供学习交流,如果喜欢请支持正版。
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