85组烟花粒子枪口闪光白水流体海洋特效Houdini工程文件

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89组烟花粒子枪口闪光白水流体海洋特效Houdini工程文件文章源自cg资源站-https://www.cgzyw.com/46052.html

共包含85个Houdini文件,粒子分解,RBD碎片,变形解算器,白水,泡沫图案SOP,烟雾体积,牛皮纸连接折线,枪口闪光资产,塑料软体,,定向翻转等特效场景工程。文章源自CG资源站-https://www.cgzyw.com/46052.html

  1. Activation RBD Pieces
  2. Breaking Pyro Mushrooms
  3. Canary Surge Scene Sim & Render
  4. Creating CloudsBed
  5. Deformation Solver Speed Threshold
  6. Differents uses of Ocean Spectrums
  7. Directionable Flips
  8. Directionable RBD
  9. Effective Explosion + Trails Setup
  10. Fire
  11. Fake WhiteWater
  12. Fire Approach #02 – Moving Fire with Particles
  13. Fire High Details Shader
  14. Fire Simulation Approach #01
  15. Flip AirField
  16. FLIP Custom Fill Holes
  17. Flip Fluid Morphing Setup
  18. UPRES
  19. Flip Viscosity Mask
  20. Flip Watermelon Splash Rnd
  21. Foam Pattern SOP
  22. Fog Volume
  23. Fractal Fire
  24. Fractal Fire v2
  25. Grains Lavalamp
  26. H18 – Cliding attach with tangent strength
  27. H18 – Pyro Sparse Trayectory
  28. H18 – Vellum attach polyline
  29. H18 – Vellum sliding Polyline
  30. H18 – Vellum stitch between meshes
  31. H18 Break Constraints by Proximity
  32. H18 Disconnected Faces
  33. H18 RBD Emission
  34. H18 RBD Emission Hit
  35. H18 RBD Guided Sims
  36. H18 RBD Simple Example
  37. H18 Sticky Objects
  38. Impossible Mission Sparks
  39. Initial Rotation
  40. Kinematic RBD Objects
  41. Lego Fire
  42. Metal Tearing rnd
  43. Metal Wrinkle Noise
  44. Muzzle Flash Asset
  45. Non Simmed Smoke
  46. Particle Disintegration
  47. Plasma Ball
  48. Point Transform Pieces
  49. Pops Fireworks
  50. Pops to Flip
  51. Procedural Growing Plants
  52. Procedural Thruster
  53. Pyro Displacement
  54. Pyro drives Flip
  55. Pyro Fast-Moving Objects
  56. RBD Simulation Guided from low res FEM Simulation
  57. RBD Target Position
  58. Remove Points VEX
  59. Remove PointsID directly from Viewport
  60. Renderman 23
  61. Rotate quaternions
  62. Shark Swimming Project
  63. Small Fire
  64. Smoke Columns
  65. Smoke Transfer Velocities
  66. Sparks Fall
  67. Thickness Analisys
  68. Tree Fire Burning
  69. Tumbleweed
  70. VDB Sphere Fracturing
  71. VDB Wisp Smoke
  72. Vellum Ballon in animated Objects
  73. Vellum Dynamic Constraints
  74. Vellum Grains Dynamic Constraints
  75. Vellum Pressure Dops
  76. Vellum Series! Cloth Plastic Deformer
  77. Vellum Series! Dynamic Attach
  78. Vellum Series! Plastic Hair
  79. Vellum Series! Plastic Softbodies
  80. Vellum, Grains & Cloth
  81. Volume Retime Tip
  82. Waterfall POPS
  83. Wet Decay Workflow
  84. WhiteShark Rig Series!! – Chapter 1 – Basic Rig
  85. Wind Constant Smoke with chops
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